My publications are mostly in the field of Computer Graphics and in particular in High Dynamic Range Imaging, Rendering (real-time, montecarlo rendering), and General Processing on GPU or graphics hardware. These include my thesis, journal papers, conference papers, posters, and talks:

"BoostHDR: A novel backward-compatible method for HDR images". Francesco Banterle, Roberto Scopigno. Proceedings of SPIE Volume 8499: Applications of Digital Image Processing XXXV, Volume 8499. 13-16 August 2012. Project Page.

"Dynamic Range Compression by Differential Zone Mapping Based on Psychophysical Experiments". Francesco Banterle, Alessandro Artusi, Elena Sikudova, Thomas Bashford-Rogers, Patrick Ledda, Marina Bloj, and Alan Chalmers. ACM Symposium on Applied Perception (SAP) 2012. 3-4 August 2012. Project Page.

"Mapping images to target devices: spatial, temporal, stereo, tone, and color". Francesco Banterle, Alessandro Artusi, Tunc O. Aydin, Piotr Didyk, Elmar Eisemann, Diego Gutierrez, Rafal Mantiuk, Tobias Ritschel. Eurographics 2012. Monday, 14 May | 9:00am-04:40pm (Full Day) | Room A . Project Page.






"A Parallel Architecture for Interactive Rendering of Scattering and Refraction Effects". Daniele Bernabei, Ajit Hakke Patil, Francesco Banterle, Marco Di Benedetto, Fabio Ganovelli, Sumanta Pattanaik, Roberto Scopigno. IEEE Computer Graphics and Applications. April/March 2012. Project Page.

"A Low-Memory, Straightforward, and Fast Bilateral Filter". Francesco Banterle, Massimiliano Corsini, Paolo Cignoni, Roberto Scopigno. Computer Graphics Forum. February 2012. Project Page.

"Multidimensional Image Retargeting". Francesco Banterle, Alessandro Artusi, Tunc O. Aydin, Piotr Didyk, Elmar Eisemann, Diego Gutierrez, Rafal Mantiuk, Karol Myszkowski. Siggraph ASIA 2011. Thursday 15 December | 09:00 am-06:00 pm | Room S222 . Project Page.






"A Survey of Specularity Removal Methods". Alessandro Artusi, Francesco Banterle, Dmitry Chetverikov. Computer Graphics Forum. December 2001. Project Page.

"Enhancement of Low Dynamic Range Videos using High Dynamic Range Backgrounds". Francesco Banterle, Matteo Dellepiane, and Roberto Scopigno. Eurographics 2011 Area Papers HDR. April 2011. Project Page.







"Advanced High Dynamic Range Imaging: Theory and Practice". Francesco Banterle, Alessandro Artusi, Kurt Debattista, and Alan Chalmers. AK Peters Ltd. February 2011. Bibtex.







"High Dynamic Range Imaging and LDR Expansion For Generating HDR Content". Francesco Banterle, Kurt Debattista, Alessandro Artusi, Sumanta Pattanaik, Karol Myszkowski, Patrick Ledda, and Alan Chalmers. Computer Graphics Forum, Volume 28, Issue 8 . December 2009.

"Instant Caching for Interactive Global Illumination". Kurt Debattista, Piotr Dubla, Francesco Banterle, Luis Paulo Santos, and Alan Chalmers. Computer Graphics Forum, Volume 28, Issue 8 . 2216-2228. December 2009.




"Inverse Tone Mapping". Francesco Banterle. Doctorate in Philosophy Thesis, School of Engineering, University of Warwick. Supervisor: Prof. Alan Chalmers, Internal Examiner: Prof. Paul Jennings, External Examiner: Kadi Bouatouch. Graduation July 2009 (VIVA on the April 2009).



"High Dynamic Range Imaging and LDR Expansion For Generating HDR Content". Francesco Banterle, Kurt Debattista, Alessandro Artusi, Sumanta Pattanaik, Karol Myszkowski, Patrick Ledda, Marina Bloj, and Alan Chalmers. Eurographics State of Art 2009. 30 March - 4 April 2009.

"A Psychophysical Evaluation of Inverse Tone Mapping". Francesco Banterle, Patrick Ledda, Kurt Debattista, Marina Bloj, Alessandro Artusi and Alan Chalmers. Computer Graphics Forum, Volume 28, Issue 1 . 13-25. March 2009.

"AE-HDR: an automatic exposure framework for high dynamic range content". Francesco Banterle and Paolo Banterle. Siggraph Poster Program. 2008.




"A GPU-friendly Method for High Dynamic Range Texture Compression using Inverse Tone Mapping". Francesco Banterle, Kurt Debattista, Patrick Ledda, and Alan Chalmers. Graphics Interface, Windsor, Ontario, Canada. 28-30 May 2008.




"Expanding Low Dynamic Range Videos for High Dynamic Range Applications". Francesco Banterle, Patrick Ledda, Kurt Debattista, and Alan Chalmers. ACM Spring Conference on Computer Graphics. 21-23 April 2008.



"Abstract interpretation using graphics processing units". Francesco Banterle. JTE GPGPU, Paris. 3 April 2008.




"Perceptual rendering of participating media". Veronica Sundstedt, Diego Gutierrez, Oscar Anson, Francesco Banterle and Alan Chalmers. Transaction on Applied Perception, Volume 4, Issue 3 . 15. November 2007.







"Inverse Tone Mapping and its application". Francesco Banterle. University Challenge Papers Evening. Winner of the competition. . November 2007.



"Displaying colourimetrically calibrated images on a High Dynamic Range Display". Alexa I. Ruppertsberg, Marina Bloj, Francesco Banterle and Alan Chalmers. Journal of Visual Communication and Image Representation - Special issue on HDRI, Volume 18, Issue 5 . 429-438 . October 2007.




"A Fast Implementation of Octagon Abstract Domain on Graphics Hardware". Francesco Banterle and Roberto Giacobazzi. The 14th International Static Analysis Symposium, SAS 2007 Kongens Lyngby, Denmark. 467-478. 22-24 August 2007. .




"A framework for inverse tone mapping". Francesco Banterle, Patrick Ledda, Kurt Debattista, Alan Chalmers and Marina Bloj. The Visual Computer, Volume 23, Number 7. 467-478. July 2007.









"Un modello per il rendering veloce di oggetti traslucenti". Francesco Banterle. Tesi di Laurea Specialistica in Informatica (Master of Science Thesis in Computer Science). University of Verona, Italy. Supervisor: prof. Andrea Fusiello. Marks: 110/110 Magna cum Laude. 2006 (Graduation Day March 2007).




"Inverse Tone Mapping". Francesco Banterle, Patrick Ledda, Kurt Debattista, Alan Chalmers. ACM Graphite 2006. 349--356. 2006.



"A dual funnel approximation for the appearance of translucent material". Francesco Banterle and Alan Chalmers. ACM SIGGRAPH 2006 Poster Program. 2006.




"A Fast Translucency Appearance Model For Real-Time Applications". Francesco Banterle and Alan Chalmers. ACM Spring Conference on Computer Graphics. 20-22 April 2006.





"A Fast Translucency Appearance Model". Francesco Banterle. ACM SIGGRAPH 2005 Poster Program. 2005.




"Implementazione di un Algoritmo di Texture Mapping Dipendente dalla Vista". Francesco Banterle. Tesi di Laurea Triennale in Informatica (Bachelor of Science Thesis in Computer Science). University of Verona, Italy. Supervisor: prof. Andrea Fusiello. Marks: 110/110 Magna cum Laude. 2004 (Graduation Day December 2004).

"Real-Time Global Illumination". Francesco Banterle. In NVIDIA ShaderTech Triathlon Contest Second Prize in the "Materials & Environmental Effects. August 2004.